Hey Elvis…you may not think too much about this, but do you ever wonder what your agency says about you after you leave the building? Building a reputation as a difficult client is not as difficult as you think.
Next time you visit the agency, look around. You see that little voodoo doll in the corner of the designer’s desk? That’s you, the monster client. We stick sharp pins in it at every given opportunity. You know that mysterious pain you get in your gluteus maximus every once in a while…oh yeah, that’s us. That’s just payback.
Now, look carefully. You see the little shrine in the corner? The one with the candles and incense? The one with the love offerings of chocolate and flowers? That’s for you, the good client. It’s where we pay homage to you.
In short: you can be a good client to whom we bow thankfully, or you can be a client straight from the bowels of designer hell. Here are some guidelines to navigate the challenges of working with an agency:
GOOD CLIENT: Be organized, and be prepared. You know your business goals better than we do. Organize your information prior to communicating with the agency, after all, my time is your money. As a side bonus, your account executive will drop dead from shock.
BAD CLIENT: Bring over 15 pages of brainstorming notes, and ask the designer to figure out what they mean. Careful though…the designer may just jump over the conference room table and throttle you.
GOOD CLIENT: Have an idea of what you want, or at least a marketing goal you would like to accomplish.
BAD CLIENT: Come to the agency and say, “I have NO idea what I like, but I know what I like when I see it, ooooh, how about we just do 23 designs and then I’ll pick one…?” In the immortal words of Jerry McGuire, “help me…help you.”
GOOD CLIENT: Bring examples of design or marketing pieces that you DO like. This will ultimately start a dialogue that will be mutually beneficial, and lead to the appropriate solution for your business. It gives us an idea where to start, which also saves your company time and money.
BAD CLIENT: Wait until we spend two weeks designing your piece, and then say, “I like it BUT…I would like to change the fonts, the layout, the size and the photos.” If you want to change all the elements, you didn’t like it. Be honest up front, it will save a lot of aggravation…for both of us.
GOOD CLIENT: After we come up with initial concepts, give accurate feedback. Communicate what you liked or didn’t like.
BAD CLIENT: Make me guess what you are thinking, and then ask me if I liked my own design. Seriously? Of course I liked it, I designed it. I’ll just look at you funny. Please consider what it is that bugs you about it, and come up with a more decipherable answer than, “I’m not sure.” A well thought out reason, however small, will also lead to a more appropriate solution, in a quicker amount of time. If you have deadlines, this could save you.
GOOD CLIENT: Make an executive decision when it comes to the creative.
BAD CLIENT: Show the design to the whole office, and ask what they think. Congratulations, you just split your own company into sides…those that like it and those that don’t. Please don’t design by committee. The truth is, “Souplantation” design is always going to suck. If you really want to annoy your designer, go to the agency and begin a sentence with this, “Well, I showed it to my [significant other, fill in the blank] and she thinks….” Tip: If you are the decision maker, make the decision.
GOOD CLIENT: Stick to the schedule and make the job a priority.
BAD CLIENT: Neglect the job for two weeks because you were recovering from your nose job, and then call the agency in a blind panic and insist it’s due to the printer…today! Right before the proofs come back from the printer, go on vacation, and turn off your cell phone. We really don’t want to have to track you all over the globe.
GOOD CLIENT: Proof CAREFULLY before it goes to the printer.
BAD CLIENT: Make 25 revisions to the job and then go back to the designer and say, “Why don’t we just stick with the original”? Take all the prepositions [of, for and to] and change them all. Then, change them back a week later. The designer’s blood pressure will go up 100 points. It’s really hilarious. Just hope he or she doesn’t stroke out before the job is complete.
GOOD CLIENT: Respect our time and talent.
BAD CLIENT: Call us up on a Friday afternoon at 3pm and tell us its due back at 6pm that night. Then ask for 4 days worth of Photoshop changes. Add as an aside, “By the way, I made a logo in MSWord, why don’t we use that”? Please realize that the agency [collectively] has decades of experience. We know what works and doesn’t work. Trust us, we are the best at what we do. Respect the talent and time it takes to put the finishing touches on a great job.
GOOD CLIENT: Pay what you owe and pay on time.
BAD CLIENT: Go to Las Vegas during the final proofing process…make 18 blueline changes when the job is almost done. When the job is complete, nickel and dime every charge. The simple truth is, we are professionals and deserve to be paid, as do our vendors. Please pay what you owe, that’s just nice.
GOOD CLIENT: When the job is complete, send a thank you note or email. It’s professional, it’s good manners, and everyone in the agency will be in complete awe. Every time the name of your company is mentioned…we’ll hear the hallelujah chorus in our heads. Everyone in the agency will say, “I LOVE THOSE GUYS”! We may even have a parade for you in absentee.
BAD CLIENT: When the job is complete, nitpick all the little details you missed. Tell your superiors that it was all our fault…we really love that.
Please make a concerted effort to be a good client. A good working relationship is a two way street and a great agency is worth its weight in gold. Please respect us as much as we respect you.
Peace.